October 23rd, 2011
A while back I started playing with live wallpapers for Android and wrote something I called Rainbow Circles. A circle follows your touch on screen and can be flung across it, bouncing off the edges of the screen, with a trail of colorful circles following it. The fun part was that it counted the number of bounces. It quickly became a game among my friends to see who could get the highest number of bounces.
I never published that live wallpaper, but when someone on Google + mentioned they were looking for Halloween apps, I thought it would be fun to throw a theme on it and publish it. Instead of a circle, you have a pumpkin which illuminates when bouncing. The beautiful background art was created by Anna Gibson. You still have the trailing circles and bounce count to challenge your friends and see who can get the most! (There’s a trick to getting a lot of bounces… this is easier to pull off on some phones than others. A friend with an Evo ended up with over one million bounces!)
December 3rd, 2010
This has been the hardest decision I’ve had to make in as long as I can remember. When Asylum suddenly went under, I was shocked. Never before had I been in the situation where the future was unclear. I’ve only been married for a few years, and we bought our first home just one year ago. We got a dog, picked up a stray cat… we were building roots, and suddenly it seemed like all of that was in jeopardy.
I instinctively reached out to my friends, and before I knew it, people were reaching out to me from all over the city, and even distant parts of the world. It may not seem like it at times, but the visual effects industry is a tight knit group of people who care, and are there for you when it counts.
Suddenly the fear was gone, and the question of how will I do got replaced with what will I do. I had a good thing going at Asylum, and it would be hard to find something similar. But the opportunities I was presented with were all unique and interesting in their own way. In the end it came down to two very compelling options, which would take me in very different directions. In the end I made a decision which surprised me and probably surprises quite a few people that know me. I guess after the company you spend your days at, the family you were with all this time, gets broken up, you look for some stability in life. So here I am, I’m going to Dreamworks!
But in no way do I think I compromised. There are some very big and very creative challenges that I look forward to tackling when I get to Dreamworks. They have put together an amazing team over there, and I’m looking forward to pushing things in new ways, to creating art in effects. There was a lot of dancing going on in my home when I finally made the decision (me, the dog, the cat…)
Wish me luck!
April 21st, 2010
So, I went running again this morning, and against all better judgment decided to bring Sirius along. We didn’t get too far before we had to stop and play with another neighborhood puppy, but after that we actually got a good run in. He ran the better part of a mile, and kept a fairly good heel going. I tried to keep his pace at a brisk trot, which seemed to work well for him. A huge improvement in such a short time. http://bit.ly/9UOow3
April 20th, 2010
Went running this morning ( http://bit.ly/9NwAdT ), and we thought it might be a good idea to start bringing the dog along. I would run ahead while Megan kept a slower pace for the pup. At one point I got a call from Meg to please find her. Apparently Sirius (our dog) wasn’t really up for running. Instead he was up for stopping, smelling, pooping, barking, and other things that have nothing to do with running.
Well, now we know
April 15th, 2010
Bad night last night. Woke up at 2:30 and couldn’t sleep. Read a chapter of the Lightning Thief, then tried to go back to bed. Woke up screaming a little while later. Nightmares suck. Woke up shaking some time after that. Again, suck. The third time I simply startled awake. Don’t remember what I was dreaming about that time.