Seems like it’s been a while since I’ve pushed out an update. I got an e-mail about a cleric domain spell not showing up in the My Spellbook section when sorting spells by cleric level, so I went ahead an fixed that, and also added another feature I’ve been meaning to get in. You can now add spells to your spellbook from any spell list, such as the All Spells list, or when viewing class spell lists, by long clicking on the spell, which will pop up the option to add it to your spellbook. It makes it quick to add a bunch of spells in a row and should help when first populating your spellbook.
I’m looking into adding a spell counter, which would let you keep track of spells cast & memorized, but I still haven’t found a great way to implement it. Some classes have to memorize spells while others can cast away as they please. I’m trying to find a way to appease both.
A note about spells from the Advanced Players Guide. They’re coming! The spells are published under a different license, so I’m not allowed to sell them, or charge for access to them. My plan is to change the app to be free, so that I can include the spells, then charge for the core spells and My Spellbook functionality using the new in-app purchase system Google is releasing in the near future. I’m still figuring out the logistics to make sure everyone who has already paid will not be charged again. I’m aiming for a smooth transition, but can’t make any promises yet. UPDATE: I’m an idiot. I had an exchange with someone at Paizo, and I was wrong about the license. Expect the spells added soon!
Finally, I’m looking into tablet support. I’ve gotten my hands on a Xoom, and there are a few bugs that popped up with the Spellbook app which I need to fix. Additionally, I’d love to make use of all that extra space to consolidate different parts of the app for a better tablet experience.
As always, happy gaming!